Analyse
Free

Find out who comes back (and who doesn't)

Day-1, day-7, and day-30 retention for your Minecraft server — compare campaigns and see who sticks around.

Retention CohortsLast 4 weeks
CohortDay 1Day 7Day 30
Week 168%42%28%
Week 272%45%31%
Week 365%38%24%
Week 474%48%

The problem

You got 200 new players from a YouTube video. Awesome. Two weeks later only 30 are still playing. Raw join counts hide that story.

What you get

  • D1, D7, D30 retention — standard comeback rates
  • Cohort tables — group by join week or campaign source
  • Compare sources — see if YouTube players stick better than Discord invites
  • Gamemode breakdown — retention per server in a Network

A real example

YouTube cohort: 42% D7. TikTok cohort: 28% D7. Same ad spend, very different quality. You renegotiate the TikTok deal or cut it and put budget back on YouTube.

How it connects

Retention ties directly to Campaigns ROI and Acquisition net growth. Use Players to dig into who left.

See it in the dashboard

Retention calculates automatically from join dates. Core retention is on Free; extended views are on higher plans.

Related features

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See it on your server

Install the plugin, connect Tebex, and start tracking where players come from in under five minutes.