Track in-game currency purchases too
Log virtual-currency shop buys with /analyse track and see them next to your Tebex revenue.
Fly pass (7d)
Pet egg
Rank upgrade
The problem
Half your economy runs on in-game coins, not Tebex. Those purchases vanish from normal store analytics — so you think VIP rank is your only moneymaker.
What you get
- Virtual currency tracking — log shop buys with
/analyse track - Dedicated in-game shop view — separate from Tebex web store
- Player linkage — who bought what, when
- Combine with Tebex — full monetization picture
A real example
You track shop_purchase events from your custom GUI. Turns out fly passes bought with coins correlate with players who later buy Tebex ranks. You bundle a coin discount with rank sales.
How it connects
In-game shop sits under Store alongside Tebex. Use Custom events for the tracking call; Revenue still handles real-money Tebex.
See it in the dashboard
Add track commands to your shop plugin — one line per purchase type. Data shows under Store → In-game shop.
Related features
Server owners usually look at these next.
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See what sells in your Tebex store
Packages, categories, recent purchases, and revenue by traffic source — everything your Tebex store is doing.
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Connect every dollar to a traffic source
Link Tebex purchases to the campaign that brought the player. See which marketing actually makes money.
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Count kills, wins, ranks — whatever you want
Track any in-game action your plugin can see. Use events in funnels, dashboards, and reports.
Learn moreSee it on your server
Install the plugin, connect Tebex, and start tracking where players come from in under five minutes.